Entity-Specific Values
Introduction🔗
You can check for conditions that are specific to certain entities. These conditions are used in the same way as other conditions, and you can visit the Generic Values page to learn more about them.
Entity-Specific Values🔗
Entity Type | Condition | Description | Values | Example |
---|---|---|---|---|
Allay | ||||
Axolotl | axolotl-playing-dead |
Axolotl must be playing dead | None | axolotl-playing-dead |
axolotl-variant |
Axolotl must be a specific variant | Axolotl Variant, requires 1 or more | axolotl-variant:blue |
|
Bat | bat-sleeping |
Bat must be asleep hanging on a block | None | bat-sleeping |
Bee | bee-angry |
Bee must be angry and trying to sting you | None | bee-angry |
bee-has-hive |
Bee must have a hive it calls home | None | bee-has-hive |
|
bee-has-stung |
Bee must be suffering the loss of its stinger | None | bee-has-stung |
|
bee-has-flower |
Bee must be bee-lining towards a flower or actively pollinating it | None | bee-has-flower |
|
bee-has-nectar |
Bee must be happily covered in pollen | None | bee-has-nectar |
|
Bogged | bogged-sheared |
Bogged must be sheared | None | bogged-sheared |
Blaze | ||||
Breeze | ||||
Camel | camel-dashing |
Camel must be dashing | None | camel-dashing |
Cat | cat-type |
Cat must be a certain type | Cat Type, requires 1 or more | cat-type:siamese |
cat-collar-color |
Cat must have a certain color of collar | Dye Color, requires 1 or more | cat-collar-color:pink |
|
Cave Spider | ||||
Chicken | chicken-variant |
Chicken must be of a certain variant | Chicken Variant, requires 1 or more | chicken-variant:temperate |
Cod | ||||
Cow | cow-variant |
Cow must be of a certain variant | Cow Variant, requires 1 or more | cow-variant:cold |
Creeper | creeper-charged |
Creeper must have been struck by lightning and charged up | None | creeper-charged |
Dolphin | ||||
Donkey | ||||
Drowned | ||||
Elder Guardian | ||||
Ender Dragon | ender-dragon-phase |
Ender Dragon must be in a specific fight phase | Ender Dragon Phase, requires 1 or more | ender-dragon-phase:land_on_portal |
Enderman | enderman-holding-block |
Enderman must be holding a block or a specific block | Material, requires 0 or more. If 0, matches against any material. | enderman-holding-block:grass_block |
Endermite | ||||
Evoker | ||||
Fox | fox-type |
Fox must be of a certain type | Fox Type, requires 1 or more | fox-type:snow |
fox-crouching |
Fox must be crouching and getting ready to pounce | None | fox-crouching |
|
Frog | frog-variant |
Frog must be of a certain variant | Frog Variant, requires 1 or more | frog-variant:temperate |
Ghast | ||||
Giant | ||||
Glow Squid | glow-squid-dark |
Bravo Six going dark, glow squid must be fleeing an attacker | None | glow-squid-dark |
Goat | goat-screaming |
Goat must be of the angrily screaming variety | None | goat-screaming |
goat-has-left-horn |
Goat must still have its left horn | None | goat-has-left-horn |
|
goat-has-right-horn |
Goat must still have its right horn | None | goat-has-right-horn |
|
Guardian | ||||
Hoglin | hoglin-unhuntable |
Hoglin must be unable to be hunted by piglins | None | hoglin-unhuntable |
Horse | horse-armored |
Horse must have a specific kind of armor | diamond , gold , iron , or leather . If no value is provided, will be true if any armor is equipped. |
horse-armored:diamond |
horse-style |
Horse must be of a specific style | Horse Style, requires 1 or more | horse-style:whitefield |
|
horse-color |
Horse must be of a specific color | Horse Color, requires 1 or more | horse-color:chestnut |
|
Husk | husk-converting |
Husk must be converting to a zombie | None | husk-converting |
Illusioner | illusioner-spell |
Illusioner must be casting a specific spell | Spellcaster Spell, requires 1 or more | illusioner-spell:wololo |
Iron Golem | iron-golem-player-created |
Iron Golem must have been created by a player | None | iron-golem-player-created |
Llama | llama-decor |
Llama must have a specific decor equipped | Carpet Material, requires 1 or more | llama-decor:red_carpet |
llama-color |
Llama must be a specific color | Llama Color, requires 1 or more | llama-color:creamy |
|
Magma Cube | magma-cube-size |
Magma Cube must be a specific size | Positive Number, requires 1 or more | magma-cube-size:3 |
Mule | ||||
Mooshroom | mooshroom-variant |
Mooshroom must be of a specific variant | Mooshroom Variant, requires 1 or more | mooshroom-variant:brown |
Ocelot | ||||
Panda | panda-main-gene |
Panda must have a specific main gene | Panda Gene, requires 1 or more | panda-main-gene:weak |
panda-hidden-gene |
Panda must have a specific hidden gene | Panda Gene, requires 1 or more | panda-hidden-gene:playful |
|
Parrot | parrot-variant |
Parrot must be a specific variant | Parrot Variant | parrot-variant:blue |
Phantom | phantom-size |
Phantom must be a specific size | Positive Number, requires 1 or more | phantom-size:2 |
Pig | pig-variant |
Pig must be of a certain variant | Pig Variant, requires 1 or more | pig-variant:warm |
Piglin Brute | piglin-brute-converting |
Piglin Brute must be converting to a zombified piglin | None | piglin-brute-converting |
piglin-brute-immune-to-zombification |
Piglin Brute must be unable to turn into a zombified piglin | None | piglin-brute-immune-to-zombification |
|
Piglin | piglin-converting |
Piglin must be converting to a zombified piglin | None | piglin-converting |
piglin-immune-to-zombification |
Piglin must be unable to turn into a zombified piglin | None | piglin-immune-to-zombification |
|
piglin-unable-to-hunt |
Piglin must be unable to hunt for hoglins | None | piglin-unable-to-hunt |
|
Pillager | ||||
Polar Bear | ||||
Pufferfish | pufferfish-puff-state |
Pufferfish must be inflated to a certain amount | Whole number between 0 and 2, 0 being uninflated and 2 being fully inflated. Requires 1 or more. | pufferfish-puff-state:2 |
Rabbit | rabbit-type |
Rabbit must be a specific type | Rabbit Type, requires 1 or more | rabbit-type:the_killer_bunny |
Ravager | ||||
Salmon | ||||
Sheep | sheep-sheared |
Sheep must be sheared | None | sheep-sheared |
sheep-color |
Sheep must be a specific color | Dye Color, requires 1 or more | sheep-color:pink |
|
Shulker | ||||
Silverfish | ||||
Skeleton | skeleton-converting |
Skeleton must be freezing and converting to a stray | None | skeleton-converting |
Skeleton Horse | ||||
Slime | slime-size |
Slime must be a specific size | Positive Number, requires 1 or more | slime-size:3 |
Sniffer | sniffer-state |
Sniffer must be in a certain state | Sniffer State, requires 1 or more | sniffer-state:feeling_happy |
Snowman | snowman-no-pumpkin |
Snowman must not have its pumpkin | None | snowman-no-pumpkin |
Spider | ||||
Squid | ||||
Stray | ||||
Strider | strider-shivering |
Strider must be outside of lava and shivering | None | strider-shivering |
Tadpole | ||||
Trader Llama | trader-llama-decor |
Trader Llama must have a specific decor equipped | Carpet Material, requires 1 or more | llama-decor:red_carpet |
llama-color |
Trader Llama must be a specific color | Llama Color, requires 1 or more | llama-color:creamy |
|
Tropical Fish | tropical-fish-body-color |
Tropical Fish must have a specific body color | Dye Color, requires 1 or more | tropical-fish-body-color:red |
tropical-fish-pattern |
Tropical Fish must have a specific pattern | Tropical Fish Pattern, requires 1 or more | tropical-fish-pattern:sunstreak |
|
tropical-fish-pattern-color |
Tropical Fish must have a specific pattern color | Dye Color, requires 1 or more | tropical-fish-pattern-color:blue |
|
Turtle | ||||
Vex | vex-charging |
Vex must be charging towards its target | None | vex-charging |
Villager | villager-profession |
Villager must have a specific profession | Villager Profession, requires 1 or more | villager-profession:librarian |
villager-type |
Villager must be a specific type | Villager Type, requires 1 or more | villager-type:snow |
|
villager-level |
Villager must have a level greater than or equal to the given value | Positive Number, requires 1 or more | villager-level:3 |
|
Vindicator | ||||
Wandering Trader | ||||
Warden | ||||
Witch | ||||
Wither | ||||
Wither Skeleton | ||||
Wolf | wolf-angry |
Wolf must be angry and attacking a target | None | wolf-angry |
wolf-color |
Wolf must have a specific collar color | Dye Color, requires 1 or more | wolf-color:magenta |
|
wolf-variant |
Wolf must be a certain variant | Wolf Variant, requires 1 or more | wolf-variant:spotted |
|
Zoglin | ||||
Zombie | zombie-converting |
Zombie must be converting to a drowned | None | zombie-converting |
Zombie Horse | ||||
Zombie Villager | zombie-villager-converting |
Zombie Villager must be getting cured | None | zombie-villager-converting |
zombie-villager-profession |
Zombie Villager must have a specific profession | Villager Profession, requires 1 or more | zombie-villager-profession:cleric |
|
Zombified Piglin | zombified-piglin-angry |
Zombified Piglin must be angry at a player | None | zombified-piglin-angry |